LIGHT MIX

Now from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights instantly without having to render again.

Find more at the Light Mix page.


 

BUILT-IN COMPOSITING

The new layer-based compositor allows you to combine render passes, set blending modes and adjust colors without going to a separate app.

See more at the Layers page.


 

GPU + CPU RENDERING

Take full advantage of your hardware. With V-Ray, you can render on GPUs, CPUs, or a combination of both.


 

GPU PRODUCTION RENDERING

Get a powerful speed boost with the GPU-accelerated performance of V-Ray GPU. Now even faster with an NVIDIA RTX card.

See how to set up your V-Ray engine.


 

FAST INTERACTIVE RENDERING

Create the look you want without the wait. Interactive rendering lets you see the changes to your scene rendered on the fly.


 

DISTRIBUTED RENDERING

Easily harness the power of multiple machines working together to render images even faster.

Find out more about the Distributed Rendering setup.


 

CHAOS CLOUD

Render stills and animations alike in the cloud, at the push of a button — now with full support for Chaos Cloud, our cloud rendering service.

 


 

VOLUME RENDERING

Render realistic fog, smoke and atmospheric effects. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.

More information at VolumeGrid.


 

AUTO EXPOSURE AND WHITE BALANCE

The V-Ray Camera can automatically set exposure and white balance for you, so you don't have to do it manually.

Find out more at the Physical Camera page.


 

AI DENOISING

The NVIDIA AI Denoiser uses artificial intelligence that instantly reduces noise while you render.


 

COAT LAYER

Easily create layered materials with reflective coatings directly in the V-Ray Material. It's faster to set up and renders more quickly than a blend material.


 

SHEEN LAYER

Easily create materials for fabrics like velvet, satin and silk with the new Sheen layer added to the V-Ray Material.


 

METALNESS

Metalness reflections are now supported directly by the V-Ray Material, making it fully compatible with PBR workflows.

 

CAR PAINT 2 MATERIAL

Take your automotive renders to the next level with a new car paint material that includes more realistic flakes and uses less memory.


 

IMPROVED V-RAY DIRT

Give surfaces a weathered look. With the improved V-Ray Dirt texture, you can add dirt to cracks and crevices, create procedural streaks, or cover an entire surface.


 

PHYSICAL HAIR MATERIAL

Achieve more realistic results with the new physically accurate V-Ray Hair Material.


 

NEW SUN AND SKY MODEL

Capture the light of magic hour. The new Sun & Sky model is more accurate and looks better at sunrise and sunset, even as the sun dips below the horizon.


 

TEXTURE RANDOMIZATION

Add variety to your scenes by randomizing colors and textures with V-Ray MultiSub Texture.


 

VRSCANS MATERIAL LIBRARY SUPPORT

Get access to a library of over 1,000 unbelievably real materials — a great asset to help you with your V-Ray visualizations.

Find out more at Scanned Material.


 

NATIVE SUPPORT FOR CINEMA 4D NOISES

Enhance your renderings with different noise patterns and detailed surfaces. Now with less memory consumption.

LIGHT PATH EXPRESSIONS

For the ultimate control in compositing, you can create your own render passes with Light Path Expressions.

BLUE-NOISE SAMPLING

See a cleaner render faster. With blue-noise sampling, you'll see less noise in your renders using the same amount of samples.

OUT-OF-CORE GPU RENDERING

This initial implementation of out-of-core rendering can help you render scenes that are larger than the memory of your GPU.