This page provides a list of additional references for lighting, shading, and rendering concepts used by V-Ray.
Section Contents
Page Contents
Overview
These pages cover some basic concepts regarding physically-based lighting, shading, and rendering. Understanding these concepts will help you use V-Ray tools to their full potential.
Reference Topics
The following topics are covered:
- Basic Ray Tracing - The basic concept of ray tracing used throughout V-Ray.
- Classification of GI Methods - The technical details behind various global illumination techniques.
- Indirect Illumination Reference - A comparison of the global illumination methods offered by V-Ray.
- Terminology - Definitions of technical terms used in V-Ray documentation.