Official Release
Date - March 26, 2019
Download - Build 4.10.02
Modified features
V-Ray for Katana
- Allow adding statement path by shift-drag a VrayVolumeGrid_In or VrayMesh_In node onto MaterialAssign's CEL parameter
- Implement preview for Directional LightRectangle in the Hydra Viewer
- Update the parameters of the Denoiser render element
- Expose BRDFHair4 in the shader list for Material nodes
- Make it possible to export .vrscene files in batch mode
- Add links in the inline documentation for V-Ray nodes which point to our documentation site
- Switch the VRayMtl's roughness model to Oren-Nayar
- Switch Displacement to Pre-tessellated mode by default
- Switch Subdivision surfaces to Pre-tessellated mode by default
Bug Fixes
V-Ray for Katana
- Fixed crash when trying to export vrscene to а non-existent folder
- Fixed Python script errors when running Katana in batch mode
- Make exporter to be more strict and robust
V-Ray
- Direct light selects are always propagated through refractions
- Incorrect lighting elements on matte objects when "Consistent lighting elements" option is enabled
- Fixed incorrect consistent lighting elements with alSurface and VRayFastSSS2
VRayVolumeGrid
- Fixed rendering slowdown when the memtracker is enabled during compilation