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Table of Contents

This page contains information about the V-Ray TexRGBMultiplyMax node.


Overview


V-Ray RGB Multiply Max is a utility node that multiplies two color textures.


Parameters


Color A – Specifies the first color texture.

Color B – Specifies the second color texture.

Alpha Mode – Specifies how the output Alpha channel is calculated.

From Color A – Copies the Alpha channel of the Color A input.
From Color B – Copies the Alpha channel of the Color B input.
Multiply – Multiplies the Alpha channels of the Color A and Color B inputs.