This page contains information about the V-Ray TexRGBMultiplyMax node.
Overview
V-Ray RGB Multiply Max is a utility node that multiplies two color textures.
Parameters
Color A – Specifies the first color texture.
Color B – Specifies the second color texture.
Alpha Mode – Specifies how the output Alpha channel is calculated.
From Color A – Copies the Alpha channel of the Color A input.
From Color B – Copies the Alpha channel of the Color B input.
Multiply – Multiplies the Alpha channels of the Color A and Color B inputs.