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This page provides information about submitting render jobs to Chaos Cloud from V-Ray for Rhino.



Submitting render jobs to Chaos Cloud can be done easily and directly from V-Ray for Rhino's interface. This page walks you through the steps of doing so. Additionally, you can use Batch Rendering in the Cloud.  For more information, see the V-Ray Batch Render page.

Chaos Cloud requires the installation of the Chaos Cloud Client application. The Chaos Cloud Client can be installed either as a separate installer that can be downloaded from or bundled together with V-Ray for Rhino in a single installer. For more information, please visit the Installation of Chaos Cloud Client page.

If you add a new version of a job you have already submitted, its upload will be much quicker than the initial upload. Chaos Cloud compares every new job to the existing ones, and if there is a match the client app will upload only the changes. This is useful when you make a new iteration of an existing scene and is why it's recommended to keep your jobs in Chaos Cloud while you are still working on them.

Submitting Render Jobs

V-Ray for Rhino provides in-built integration with Chaos Cloud, allowing you to submit render jobs to the cloud directly from Rhino, using the dedicated Render in Chaos Cloud button. The button is located on the V-Ray Asset Editor.









Clicking on the Render in Chaos Cloud button will send over your currently opened scene to Chaos Cloud for analysis.

Once the scene is successfully analyzed, you have to finalize some of the settings of the render job before it starts rendering in Chaos Cloud.



Submitting an animation


Submitting a still image



The output image types that you are able to download by rendering in Chaos Cloud are JPG and the file type you have specified in the settings of your scene. These settings are customized in the 3D application you use for designing your scene. If you don’t specify anything in the 3D application, Chaos Cloud generates an EXR image beside the JPG one.

If you have enabled the Include additional JPG output toggle in the Options page, Chaos Cloud generates an additional high-quality JPG file for your output at no extra cost. *

When submitting a render job requesting TIFF and/or TGA images as a result, the results might be unexpected as not all TIFF and TGA settings are exported to Chaos Cloud.

When rendering animations, you can specify non-sequential animation frames in the Frame range field. For example, if an animation has 20 frames and you want to render just the first 5 frames as well as frames 14 and 16, type 1-5,14,16 in the Frame range field.

Note that the supported output image formats by Chaos Cloud, regardless of the host application, are: *.png, *.bmp, *.tga, *.hdr, *.sgi, *.rgb, *.rgba, *.jpg, *.jpeg, *.exr, *.pic, *.tif, *.tiff and *.vrimg.


The cost for rendering a job can be limited by using the Job Credit Limit setting. For more information, see the Credit Limit section.

By enabling the Upload only option, the job is uploaded to Chaos Cloud, but it stays Paused until manually resumed.


The Chaos Scans material library is hosted in Chaos Cloud and is kept up-to-date. This means that Chaos Scans materials do not have to be uploaded each time, making scene submission significantly faster.


When ready, click the Submit button. When you are presented with the following message your render job is submitted successfully and it will start rendering in the cloud. If there are available resources in the cloud, Chaos Cloud will start rendering immediately. Otherwise, your job will join a queue and will automatically start to render when resources become available.



Clicking on View Job redirects you to the Projects tab of Chaos Cloud. There you can monitor the status of your render jobs, download them, organize them in projects, resubmit, or delete them. For more detailed information on these topics, see the Managing render jobs in Chaos Cloud page.


Known Issues

When the Include additional JPG output option is disabled, this is not reflected in the Submit and Clone job screens. This does not mean that the option is still active. This is a known issue which will be fixed.


Render Engine Overrides

When rendering a V-Ray GPU job the CUDA CPU Override option allows you to override the render engine to render with CUDA on CPU only. This can be useful when:

  • there is no GPU hardware available to render the V-Ray GPU job
  • the 16 GB of memory, available on the GPU hardware that Chaos Cloud uses, are not enough for the job to render

When Chaos Cloud detects that there is no GPU hardware available, it shows a warning which asks you whether you want to wait for a GPU hardware and gives you an option to use another command which:

  • Stops the rendering of the current job
  • Clones the current job and sets the CUDA CPU Override option to ON so the job renders only on CPU

When the job is rendered, you can see whether it is a V-Ray GPU or a V-Ray job in the Job Details. If it is a V-Ray GPU job, Chaos Cloud shows whether it has rendered only on CPU.

 Click here to see the image...



Output Naming Convention

Upon job submission, you can choose the naming convention of the output file(s). You can find the following options in the Output naming panel:

<name> – Specifies the main name of the output.

<render element> – Specifies the position of the render element(s) in the naming convention, if there are such.

<###> – Specifies the padding of the frame's number. This option is available only for animated jobs.

Using the arrows, you can move the position of each name component to customize the output name(s).




If there are free resources in the cloud, Chaos Cloud will start rendering your job immediately. If there are no free resources, your job will join a queue and will start rendering automatically when resources become available.

Alternatively, render jobs can also be submitted through the Standalone Chaos Cloud application and any command-line interface. For more information, please visit the Submitting render jobs to Chaos Cloud page.