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    1. Lesson_4_ML_Guide.pdf

      that we’ve created Each section is annotated in the video. You can find scene files with the same names in the Lesson 4 folder. These were made so that you can start … the Generic VRay material. This is the standard VRay Material which allows us to create a wide range of physically accurate shaders. You can use textures to control
      V-Ray for SketchUp / … / Lesson 4 MaterialsMay 31, 2018
    2. Lesson_5_Guide.pdf

      settings – to create reflective caustics all you need to do is make sure that the material has strong enough reflections – the Reflect parameter is “bright” enough. To create refractive caustics the Refract parameter of the material has to be bright enough and the Affect Shadows checkbox has to be disabled
    3. Lesson_5_Guide.pdf

      settings – to create reflective caustics all you need to do is make sure that the material has strong enough reflections – the Reflect parameter is “bright” enough. To create refractive caustics the Refract parameter of the material has to be bright enough and the Affect Shadows checkbox has to be disabled
      V-Ray 3.x for Rhino / … / Bonus Lesson 6Oct 09, 2018
    4. Lesson_4_ML_Guide.pdf

      that we’ve created Each section is annotated in the video. You can find scene files with the same names in the Lesson 4 folder. These were made so that you can start … the Generic VRay material. This is the standard VRay Material which allows us to create a wide range of physically accurate shaders. You can use textures to control
      V-Ray 3.x for Rhino / … / Lesson 4Oct 09, 2018
    5. Lesson_5_Guide.pdf

      settings – to create reflective caustics all you need to do is make sure that the material has strong enough reflections – the Reflect parameter is “bright” enough. To create refractive caustics the Refract parameter of the material has to be bright enough and the Affect Shadows checkbox has to be disabled
      V-Ray 3.x for Rhino / … / Lesson 5Oct 09, 2018
    6. Lesson_4_ML_Guide.pdf

      that we’ve created Each section is annotated in the video. You can find scene files with the same names in the Lesson 4 folder. These were made so that you can start … the Generic VRay material. This is the standard VRay Material which allows us to create a wide range of physically accurate shaders. You can use textures to control
    7. Lesson_5_Guide.pdf

      settings – to create reflective caustics all you need to do is make sure that the material has strong enough reflections – the Reflect parameter is “bright” enough. To create refractive caustics the Refract parameter of the material has to be bright enough and the Affect Shadows checkbox has to be disabled
    8. Lesson_4_ML_Guide.pdf

      that we’ve created Each section is annotated in the video. You can find scene files with the same names in the Lesson 4 folder. These were made so that you can start … the Generic VRay material. This is the standard VRay Material which allows us to create a wide range of physically accurate shaders. You can use textures to control
    9. Lesson_5_Guide.pdf

      settings – to create reflective caustics all you need to do is make sure that the material has strong enough reflections – the Reflect parameter is “bright” enough. To create refractive caustics the Refract parameter of the material has to be bright enough and the Affect Shadows checkbox has to be disabled
    10. Cryptomatte

      which removes the hassle of creating dozens or hundreds of Multimattes. Compared to the Multimatte Render Elements, Cryptomatte offers the following: Does … Asset Editor > Create Asset > Render Elements > Cryptomatte Parameters ID Type – Specifies how the ID mattes are created. Object Name – Creates mattes based
      V-Ray for SketchUpNov 03, 2021