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This page provides information on the Interaction rollout of a Liquid Si= mulator.
It is strongly recommended that each g= eometry interacting with the fluid simulation:
Phoenix will try to handle any geometry that does not comply with t= hese conditions, but the simulation might not behave properly. For example,= in the case of fire/smoke simulations, some areas of the simulation may lo= se velocity and freeze for no apparent reason, whereas in liquid simulation= s, particle explosions can appear.
This dialog is used to enable/disable the interaction with objects in th= e scene. There are several different types of objects that may affect the s= imulation: Sources, Solid objects, Forces, etc.
By default, all these scene elements will interact with the simulator un=
less otherwise specified by the Include/Exclude list. If y=
ou want to disable the interaction, you have to put the objects in the
Since all forces affect the simulation by default, adding a force in you= r scene to be used by PFlow, for example, will also automatically affect yo= ur simulation and this might not be desirable. In the Active Forces list, y= ou can check which 3ds Max forces interact with the simulator, and you may = exclude forces if you wish to.
UI Path: ||Select Liquid Simulator object|| <= strong>> Modify panel > Interaction rollout
Expand =E2=80=93 Opens a floating dialog that contains = the selected rollout and automatically folds the command panel rollout.
Re-Center =E2=80=93 Resets the position of the floating= rollout.
? =E2=80=93 Opens up the help documents for t= he Liquid Interaction.
Include/Exclude List | ielist_new, ie= mode_new =E2=80=93 Determines which objects will be ignored = or processed by the simulation. Use the radio buttons to switch between&nbs= p;Include list and Exclude list. When Exclude list is active (the default)= , all objects in the scene will interact with the simulator unless the= y are added to the exclusion list. In Include list mode, no objects will interact with the simulator unless th= ey are added to the list.
Exclude Hidden Objects | exclhidden_new= em> =E2=80=93 When enabled, the hidden objects will be excluded no mat= ter if they are in the list or not.
Exclude Fire/Smoke Sims | exclfiresm= =E2=80=93 When enabled, Fire/Smoke Simulators will not interact with the Liquid Simu= lator.
Add =E2=80=93 Adds the selected object to the Scene Int= eraction list.
Add Many =E2=80=93 Adds many objects to the Scene Inter= action list allowing to quickly add a= list of nodes.
Remove =E2=80=93 Removes the selected object from the S= cene Interaction list.