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This section contain information on the Render Elements found in= V-Ray for Rhino.
Render Elements are a way to break out renders into their component part= s such as diffuse color, reflections, shadows, mattes, etc. This gives fine= -tune control in the final image using compositing or image editing applica= tions when re-assembling the final image from its component elements. Rende= r elements are also sometimes known as render passes.
Render Elements are generated at render time based on the ones you choos= e before rendering. Most render elements have parameters that can be set to= customize the render element or its later use in compositing software. The= se parameters are described on each render element's individual page, along= with common uses and any notes on their generation and usage.
For a complete list of render elements supported in Rhino, see the Supported Render E= lements page.
In V-Ray Next Update 1.1 some of the render elements are rendered differently than before. The L= ighting render element now contains all direct diffuse illumination and the= GI element contains all indirect diffuse illumination. Similarly, all dire= ct reflections of lights now go to the Specular element and all indirect re= flections go to the Reflection element.
=
||V-Ray Asset Editor|| >&nbs=
p;Create Asset (left-click) > =
span>Render Elements
||V-Ray Asset Editor|| > Render Elements (right-click t=
o add Render Elements)
The creation of render elements is availa= ble from two places in the Asset Editor: from the Create Asset button and the Render Elements category icon (top). I= f the Render Elements category is empty, left- or rig= ht-clicking the icon prompts you to create a new asset. Otherwise, it selec= ts the category in which case right-click opens the creation menu.
Th= e Asset creation dropdown lists remain active when the Ctrl (cmd on macOS) key is held, allowing the creat= ion of multiple assets in quick succession. The Asset creation dropdown lis= ts can be activated via the Create Asset button = or the Asset Category icons.
A number of Render Elements have a Denoise option in th= eir Parameters rollout. It enables the render element's denoising, provided the Denoiser option is switc= hed on for the scene.