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This page provides a tutorial for using Maya Fields with Chaos Phoenix simulations.

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The instructions on this page will guide you in modifying a Phoenix simulation to interact with Maya Fields.


Want to follow along but don’t have a license?


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Steps

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Start by creating a new project from File → Project Window
Click the New button at the top right corner of the window and give it a name.

This is important because Phoenix stores the simulation data in the data directory of the currently selected project. You can manually point to a different project directory from the File → Set Project... dialog.

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Go to File → Save As and select the scenes directory of your current project. 

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Create a piece of geometry to use as an emitter. In this example, a default poly sphere is used. 

Rename the geometry to source_geo_01

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With the source geometry selected, click the Fire preset button on the Phoenix Shelf. 

This will automatically generate a fire setup that you can play with. 

Reduce the Cell Size to about 50 000 voxels.

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Add a Maya Turbulence field by going to Fields / Solvers → Turbulence.

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