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This tutorial shows you how to add a V-Ray Toon Effect to a scene.

 

For instructions on how to use the toon effect in Solaris, see the How to add V-Ray Toon Effect in Solaris tutorial.


Overview

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V-Ray Toon Effect offers a quick and easy way to add cartoonish outlines to the objects in your scene. You can apply the outlines to all or just specific objects. In this tutorial, you'll learn how to add a V-Ray Toon Effect to specific objects.

The scene used here contains a rocky landscape with a futuristic robot house. The lighting is done entirely with V-Ray lights - two dome lights and a V-Ray Sun. The closeup shot is rendered with V-Ray Physical Camera set to Exposure Value.

Here you can download a simple test scene and try the V-Ray Toon Effect. 


UI Button
colorblue
newWindowtrue
titleDownload Test Scene
urlhttps://drive.google.com/uc?export=download&id=1pV_uwcwYHURjGg_xbgRJxjOJ74tNMXVI

 
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Workflow

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Fancy Bullets
typecircle
  • In ||out|| network, create a V-Ray Environment node. Dive inside it.
  • Create a V-Ray Toon Effect node.
 
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Fancy Bullets
typecircle
  • Add the Environment node to the Renderer ROP.
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Fancy Bullets
typecircle
  • Set the Exclude Type to Include and add the geometry that must be affected by the toon effect.

Alternatively, leave the Exclude Type to its default setting and add the geometry that must not be affected by the toon effect.

  • Configure the rest of the parameters of the Toon effect. Here, the Line Color is set to red for better visual representation of the effect, while the rest of the parameters are kept at their default values.
  • Render.
 
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Final Result

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Before after
afterLabelwith Toon Effect
beforeLabelwithout Toon Effect
Panel
borderStylenone
Panel
borderStylenone
 
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