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The V-Ray Directional Light is a V-Ray specific light source that casts parallel light rays in a single direction.

UI Paths:

||obj Network|| > V-Ray > V-Ray Direct Light

||V-Ray Shelf|| > Light Direct


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These parameters can be found in the V-Ray Light tab of the parameters editor.

Enabled – Turns the light on and off.

Intensity – Multiplier for the light strength; this is also the light intensity in the units set by the Units parameter.

Units – Specifies the light units. Using correct units is essential when using the V-Ray Physical Camera. The light automatically takes the scene's unit scale into consideration to produce the correct result for the scale you are working with. The possible values are:

Default – The color and multiplier directly determine the visible color of the light without any conversion. The light surface appears with the given color in the final image when seen directly by the camera (assuming there is no color mapping involved).
Lumens – Total emitted visible light power measured in lumens. When this setting is used, the intensity of the light does not depend on its size. A typical 100W electric bulb emits about 1500 lumens of light.
Lm/m/m/sr – Visible light surface power measured in lumens per square meter per steradian. When this setting is used, the intensity of the light depends on its size.
Watts – Total emitted visible light power measured in watts. When this setting is used, the intensity of the light does not depend on its size. Keep in mind that this is not the same as the electric power consumed by a light bulb for example. A typical 100W light bulb only emits between 2 and 3 watts as visible light.
W/m/m/sr – Visible light surface power measured in watts per square meter per steradian. When this setting is used, the intensity of the light depends on its size.

Color – Specifies the color of the Direct Light.

Illumination Mask – Specifies which objects to be lighted by the V-Ray Direct light.

LPE Tag – Allows you to specify a string tag that can be used in a Light Path Expression to isolate the contribution from this light. See the Advanced Light Path Expressions page for more information.

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