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The VRayDistanceTex is a V-Ray specific procedural texture that returns a different color based on a point's distance to an object(s) specified in a selection list.

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VRayDistanceTex can be used as a Ramp node's mapping source by plugging it's R channel to the Ramp's U/V slots.


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titleUI Path: ||Hypershade|| > Create panel > VRay section > Utilities > VRay Distance Tex

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