Threshold – Controls the minimum brightness which is considered for the Bloom & Glare effect. Increasing the threshold applies Bloom & Glare only to the brighter pixels. Reducing it allows the Bloom & Glare effect to be applied to pixels that are less bright.
Color Intensity – Controls how saturated the Bloom & Glare effect is. Higher values mean higher saturation.
Color Shift – Changes the hue of the coloring added to the Bloom & Glare effect.
Streak Count – Defines the number of streaks for the glare effect.
Rotation – Rotation of the glare effect in degrees.
Streak Blur – Decides whether the glare streaks should be sharper or more blurry.
Custom aperture – Enabling this checkbox allows the use of the Editor button to fine-tune advanced Bloom & Glare options.
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Click here to see the Custom Aperture Editor UI:
Sides– Sets the number of aperture blades used for custom aperture. When disabled, the circular aperture is used instead.
Rotation– Rotation in bladed aperture in degrees.
Streak Blur– Controls the blurring of the glare streak perpendicular to the streak direction.
Occlusion– Enables occlusion of part of aperture shape.
Ratio– Controls ratio of the aperture being occluded, with the minimum value meaning no occlusion and the maximum value meaning full occlusion.
Rotation– Controls the rotation of the occlusion in the degrees.
Arc– The arc of occlusion with the minimum value being straight line and the maximum value being full arc.
Symmetric– When enabled, occlusion is applied symmetrically from both sides of the aperture.
Reset all– Resets the setting to default value.
Peripheral Grating– Enables grating along the sides of the aperture shape.
Lens Scratches– Simulates scratches over the lens. Regular scratches can create additional glare effect, while irregular ones will effect shape and blur of existing glare effect.
Lens Dust– Simulates dust particles over the lens. Dust can create effect similar to bloom that is affected by overall pattern of generated particles.