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Fancy Bullets
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  • The IP address of the machine on which it is running (for example, 10.0.0.106 )
  • The network interfaces available on the machine (for example, "Ethernet 2" and "Loopback Pseudo-interface 1")
  • The "Broadcast" address, which you 'll later might need for configuring Arena Server (to look for Operator and Render Nodes) on the respective network in case you use the Server Auto Discovery option.
  • The port on which the spawner is listening ( 20711 by default )
  • Example commands for running the spawner

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In case "arena_spawner.exe" is started from the Windows Command Line, or through a batch file, there are a few command-line options that have to be passed to the spawner on each machine:

-server host[:port] [optional] - specifies the server address with an optional port. The default port is 20710. If the Server Auto Discovery is set, the spawners don't need to specify the server address, they can listen for the auto-discovery broadcast messages from the server and automatically determine its IP address.

-id id [optional] - the string ID of the spawner and the render instance. It must be a non-empty string and it must match the one in the server configuration. If this parameter is not provided, the spawner will be assigned an automatic ID containing the spawner IP address, as seen from the server when the spawner connects.

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