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Creating a Background Model using alive™
The best way to bring your collision backgrounds to anima® is using the alive™ connection to send a list of 3D objects directly from your 3D application, using the anima® plugins. That is the easiest, quickest, and more efficient way to get your 3D geometries and start creating your simulations.
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In some situations, it is not possible to use alive™. For example, if your 3D application is not supported by our plugins yet (like it happens with Blender®, Houdini®, or Unity®). In those cases, using an external file is how you can bring your 3D environment into anima®.
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