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You can easily create seated characters in Anima using the Table Tool from the main toolbar, which is at the left side of the 3d Viewport.


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To use it, first, select the tool and then left-click on any surface of the background geometry to create a chair object.

You can quickly adjust the orientation of the chair while you hold down the left mouse button, and it will get fixed as soon as you release it. As with any other Anima object, you can adjust the position and orientation of the chair at any moment with the select and transform tool.

After you create and orient the first chair, a new chair will be created as soon as you click on any other part of the surface. To stop this and exit the chair creation mode you can right-click, select any other tool or directly press the ESC key. Using this workflow, you’ll be able to create a lot of chair objects very fast.

If you want to place characters on existing chairs in your scene, import a background model that contains this geometry. If you want to place the chairs under your characters afterward, make sure you set the correct seat height using the Height Offset parameter.Image Removed



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Create Seated Actors

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