Page History
Envision 0.
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4.0
Beta Release, Update 34
Date - February 26March 27, 2025
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Improvements
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- Added ability to automatically detect and render the Environment parameters coming from the .vrscene file.
- Source path customization for opened/linked referenced scenes.
- Moved Embed functionality from File->Import menu to linked scene's details setting.
Crash Fixes
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- Random crashes in unit scaler when loading large scene.
Envision 0.3.0
Beta Release, Update 3
Date - February 26, 2025
New Features
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- Add support for Sketchup UVW scale attribute during import.
Improvements
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- Updated the timeline play-head design.
- Color Corrections: when the type is set to Ampas, non applicable parameters are hidden.
- Color Corrections: highlight burn is disabled when Filmic tone-map is on as it is not applicable in that case.
- Disabled Seams blend of textures when Make Seamless is disabled.
Crash Fixes
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- Failure to detect dedicated GPU leads to crash and Lavina renderer issues.
- GPU device instance suspension, system ran out of resources leads to crash.
- Crash when trying to render a simple scene.
- Crash after texture assignment on enhancements and tweaking of properties (regression).
- Material foliage no longer works (regression).
- Assert - Stack.h Line: 526, application close during asset download (conditional).
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- Cannot render still image while animation is running.
- Fix issue with drag and drop actor in crowd list.
- Proxy(GeomMeshFile) scale is not imported correctly.
- Invalid mpeg output with specific aspect ratios.
- Bind character to spline path leads to wrong transforms.
- Scatter still visible when hidden.
- Can not pick dummy as look at target.
- SVG icons are pixelated on systems with DPI scaling.
Crash Fixes
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- Prevent out of memory issues when exporting video with resolution above 7680(8k).
- Failure to detect dedicated GPU leads to crash and renderer issues.
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