Corona Decal is a very convenient way of projecting textures and materials onto your scene objects: graphics, surface imperfections, potholes, all within the 3D viewport and without UVW mapping.
Corona Decal features include:
Fancy Bullets
type
circle
Bending in two axes
Automatic aspect ratio
Object includes/excludes
Real-world size texture support
Depth and angle projection limits
Different bump and displacement mixing options
Affecting only specific material properties (color, roughness, opacity,…)
...and more
UI Text Box
type
tip
Ready-made decals are available the Chaos Cosmos browser!