Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Overview

...

Section
Column
width50%

In Envision, importing a file doesn't embed it directly into your scene - instead, it links the file. This linking mechanism allows for a flexible, non-destructive workflow. Linked files can exist in multiple versions, and you can easily switch between them through Envision's user interface while preserving any overrides or adjustments you've made.

From the linked file's Details panel, you also have the option to embed (or 'bake') the file into the scene when needed.

Envision supports linking for a variety of formats, including .vrscene, .vrmesh, .fbx, .obj, and .dae

There are two ways to import files in Envision:

Fancy Bullets
typecircle
  • linking
  • embedding

Both methods support .vrscene and .vrmesh files only.

Column
width5%


Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/llc5y-6sAVI" title="Chaos Envision - Importing files" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

...

Linking or referencing an external file keeps the content connected to the original source file. This setup allows you to reload any changes by updating the linked file or reloading the Envision project. Keep in mind that the original file should not be deleted.

You can link .vrscene, .vrmesh, .fbx, .obj,and .vrmeshdae files only.

To link an external file: 

...