The new V-Ray Swarm is a web-based distributed rendering system. It’s a simple, yet powerful way to split your rendering across multiple computers.
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V-Ray Swarm 2 has released a new version:2.0.17. This update makes the setup process easier by removing the need for an Origin node. Download the latestV-Ray Swarm 2version and see theRelease Noteshere.
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V-Ray Swarm 2.0.17 is incompatible with the previously released 2.0.15, i.e. all Swarm instances in the cluster should be updated.
V-Ray SWARM ( ) – Opens up the V-Ray Swarm web interface of the current machine. Alternatively, it can be accessed by typing in the IP address of the current machine on the default port 1113. This allows you to see the swarm render node machines available for rendering jobs in your network. You can see which of the render node machines are connecting to the particular machine that is casting out the render to the Swarm by the IP address next to its status. This interface also allows you to configure the render node machines, tag them, or monitor their resource utilization while rendering.
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Each machine participating in the render job, including the workstation initiating the rendering process, requires a V-Ray Render Node license.
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V-Ray Swarm 2.0.15
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It is important to prepare the network of nodes that take part in the render job before beginning the rendering process. To set up your origin node, follow the steps on the How To Set Up Swarm Clusterspage.
If there are multiple origins, remove the redundant ones by closing the Origin script command lines on all machines except for one. Then, make sure to restart the Swarm service on the non-Origin machines.