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This page provides information on the VRay Material Library utility

 

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Overview


The VRayMaterialLibrary is a utility node that allows you to create V-Ray Materials with preset values for commonly used situations. This is extremely useful for a compositing artist who may not know all the tricks to getting a 3D material set up just right.


 



 



 

UI Path: ||Toolbar|| > V-Ray menu icon > Utilities > VRayMaterialLibrary


 


 

How it works


The Material Library is very easy to use. Once loaded as an additional tab in the NUKE UI, the preset thumbnails can be clicked once to create a V-Ray Material node in the NUKE Node Graph for that given material setup.

 

 

 

Just like other presets, this is just a starting point to help get you to the end results you want faster. The settings for that material node can be adjusted or combined with other materials to create a more complex shader network if needed.

 

Preset Library


 

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VRayMtl_Blood

 

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VRayMtl_Caramel

 

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VRayMtl_CarPaint

 

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VRayMtl_Chocolate

 

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VRayMtl_Chrome 1

 

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VRayMtl_Chrome 2

 

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VRayMtl_DirtyMetal

 

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VRayMtl_FrostedGlass

 

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VRayMtl_Glass

 

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VRayMtl_Gold

 

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VRayMtl_Honey

 

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VRayMtl_Plastic

 

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VRayMtl_Rubber

 

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VRayMtl_Water

 

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