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This page includes details on the V-Ray Hair Sampler texture used with Maya hair systems.
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Overview
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The V-Ray TexHairSampler is an utility node that provides extra output attributes which can be used when shading hair.
Used with the Hair 3 material, this node allows you to map color, incandescence, and transparency along the length of a hair strand, as well as the ability to randomize such properties on a per-strand basis to create stunning hair looks.
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Node
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The Hair Sampler TexHairSapmler node contains the unique input and outputs listed below.
distance_along_strand – Provides information about the shaded part of the hair strand. For the base of the strand, the value is 0.0, and for the tip it is 1.0.
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