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This page provides information on the Extra Texture render channel.
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Overview
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The Extra Texture Render Element shows the rendered image with a single texture applied to all objects in the scene. The texture applied to the scene can be a bitmap or a procedural texture such as VRayDirt or VRayCurvature .
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Note: Specific objects can be excluded from this Render Element by disabling the Generate Render Elements option in the VRayObjectProperties node for the selected object(s).
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UI Path
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||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > ExtraTex
Parameters
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The parameters for this render channel appear in the Parameters tab under the out Network and within the render channels node.
Name – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.ExtraTex.vrimg).
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
Consider for Anti-Aliasing – When enabled, anti-aliasing will be used where possible.
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