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This page provides information on the Extra Texture render channel.

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Overview

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The Extra Texture Render Element shows the rendered image with a single texture applied to all objects in the scene. The texture applied to the scene can be a bitmap or a procedural texture such as VRayDirt or VRayCurvature .

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Note: Specific objects can be excluded from this Render Element by disabling the Generate Render Elements option in the VRayObjectProperties node for the selected object(s).

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UI Path

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||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > ExtraTex


Parameters

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The parameters for this render channel appear in the Parameters tab under the out Network and within the render channels node.

 

Image Modified 

Name The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.ExtraTex.vrimg).

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Consider for Anti-Aliasing – When enabled, anti-aliasing will be used where possible.

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