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This page contains information about the V-Ray OSL Texture.
Overview
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UI Paths
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Node
The TexOSL node provides inputs that correspond to parameters in the section below.
OSL Code
OSL Source – Determines how the OSL code will be drawn.
Inline OSL
File path (.oso/.osl)
OSL Code – A space for manual insertion of an OSL code.
Path to .oso/.osl file – Specifies the .osl or .oso file which contains the shader (object) code.
Color & Alpha Tweaks
These rollouts are the standard V-Ray for Houdini texture rollouts.
Notes
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References
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