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Enable Resimulate from the Resimulation roll-out.

In the case of a Liquid simulation, the original cache files will be replaced with the ones generated by the Resimulation process. Newly created Foam, Splash, Mist or Wetmap particles will now be present in the files on disk.You can always remove them by Resimulating, with the respective Particle Group disabled in the UI

If you'd like to remove the Splash and Mist, Foam or Wetmap particles from the cache files, disable them from the Resimulation roll-out and run the Resimulation again.

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You can now head over to the Foam or Splash/Mist tab and enable either of those.

If you haven't done so already, please go over the Adding Foam and Splashes tutorial.

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