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The below materials use BRDFVRayMtl as a base to load in Lavina. 

BRDFAlSurfaceReflectionReflection Reflection glossinessReflection Reflection :
PluginSupport
BRDFALSurface
  • Diffuse
  • Diffuse strength
  • Reflect
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution
  • GGX

BRDFBump

  • Base BRDF
  • Bump texture color
  • Bump texture float
  • Bump texture multiplier
  • Bump texture

BRDFCarPaint

  • Base color
  • Base reflection
  • Base glossiness

BRDFDiffuse
BRDFDiffuse_forSSS

  • Color
  • Color texture
  • Color texture multiplier

BRDFGlass
BRDFGlassGlossy

  • Color
  • Color texture
  • Color texture multiplier
  • IOR
  • Affect shadows
  • IOR texture

BRDFLight

  • Color
  • Color multiplier
  • Affect GI

BRDFScatterVolume

  • Overall color
  • Color

BRDFSkinComplex

  • Diffuse color
  • Diffuse amount
  • Shallow color
  • Shallow amount
  • Medium amount
  • Medium color
  • Deep color
  • Deep amount
  • Primary reflection color
  • Primary reflection amount
  • Primary reflection fresnel IOR

BRDFSSS

  • Color
  • Color texture
  • Color texture multiplier

BRDFSSS2

  • Diffuse reflectance

BRDFSSS2Complex

  • IOR
  • Overall color
  • Diffuse color
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness

BRDFStochasticFlakes

  • Hilight glossiness
  • Reflect filter
  • BRDF Type: GGX

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.

BSDFPointParticle

Loads as a simple diffuse BRDF.

 

VRayMtl


Tabs Container
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Tabs Page
title3ds Max

 

 

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(error)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(error)

Metalness Texturemetalness

(error)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(error)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Subdivsreflect_subdivs

(error)

Affect channel

reflect_affect_alpha

(error)

Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(error)

Refract Glossiness Texturerefract_glossiness

(error)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Affect channelrefract_affect_alpha

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Subdivsrefract_subdivs

(error)

Fog colorfog_color

(error)

Fog color Texturefog_color_tex

(error)

Fog multiplierfog_mult

(error)

Fog biasfog_bias

(error)

Translucencytranslucency

(error)

Scatter coefftranslucency_scatter_coeff

(error)

Fwd/bck coefftranslucency_scatter_dir

(error)

Thicknesstranslucency_thickness

(error)

Back-side colortranslucency_color

(error)

Back-side color Texturetranslucency_color

(error)

Light multipliertranslucency_light_mult

(error)

Self-Illuminationself_illumination

(tick)

Self-IlluminationTextureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

Microfacet GTR (GGX)brdf_type=4

(tick)

Wardbrdf_type=2

(tick)

Blinnbrdf_type=1

(tick)

Phongbrdf_type=0

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(error)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)






Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoffoption_cutoff

(error)

Env. priorityenvironment_priority

(error)

Glossy Fresneloption_glossy_fresnel

(error)

Preserve energyoption_energy_mode

(error)

Double-sidedoption_double_sided

(error)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity modeopacity_mode

(error)

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(error)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(error)

Bump Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(error)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

(error)

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

(error)

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

(error)

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Translucent Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fog color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)

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titleSketchUp/Rhino

 

 

Placeholder

 

 

 

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UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse colordiffuse(tick)
Diffuse roughnessroughness(error)
Roughness Modelroughness_model(error)

Self-Illumination colorself_illumination(tick)
Self-Illumination affects GIself_illumination_gi(tick)
Compensate Camera Exposurecompensate_camera_exposure(error)

BRDF Type (Ward, Blinn, Phong, GGX)brdf_type(tick)
Reflection colorreflect(tick)
Use roughnessoption_use_roughness(tick)
Reflection glossinessreflect_glossiness(tick)
Reflection roughness  
Hilight glossinesshilight_glossiness 
Lock hilight glossinesshilight_glossiness_lock 
GGX tail falloffgtr_gamma(error)

Fresnel reflectionsfresnel(error)
Fresnel IORfresnel_ior(tick)
Lock fresnel IORfresnel_ior_lock(tick)
Metalnessmetalness(error)

Reflection Subdivsreflect_subdivs(error)
Trace reflectionsreflect_trace(error)
Exit colorrefract_exit_color 
Softenhilight_soften 

Enable dim distancereflect_dim_distance(error)
Affect Channelsreflect_affect_alpha(error)

Anisotropyanisotropy(error)
Anisotropy rotationanisotropy_rotation(error)
UV Vectors Derivationanisotropy_derivation 
Anistotropy Axisanisotropy_axis 

Refraction colorrefract(tick)
Refraction IORrefract_ior(tick)
Refraction glossinessrefract_glossiness(error)

Refraction Subdivsrefract_subdivs(error)
Trace refractionsrefract_trace(error)
Use exit colorreflect_exit_color 
Affect alpharefract_affect_alpha(error)
Affect shadowsrefract_affect_shadows(tick)

Enable dispersiondispersion(error)
Abberationdispersion(error)

Fog colorfog_color(error)
Absorption distance  
Fog multiplierfog_mult(error)
Fog biasfog_bias(error)
Fog multiplier in centimeters^-1fog_unit_scale_on(error)

Translucency typetranslucency(error)
Translucency colortranslucency_color(error)
Light multipliertranslucency_light_mult(error)
Scatter directiontranslucency_scatter_dir(error)
Scatter coefftranslucency_scatter_coeff(error)
Maximum thicknesstranslucency_thickness(error)







Double-sidedoption_double_sided(error)
Reflect on back sideoption_reflect_on_back(error)
Glossy rays as GIoption_glossy_rays_as_gi 
Cutoffoption_cutoff(error)
Use irradiance mapoption_use_irradiance_map(error)
Energy preservationoption_energy_mode(error)
Fix dark edgesoption_fix_dark_edges 
Glossy fresneloption_glossy_fresnel(error)

Use Environment Override use_environment_override 
Environment OverrideBRDFVRayMtl / environment_override(error)
Environment Priorityenvironment_priority(error)

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