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||mat Network|| > V-Ray> Utility  Texture: Utility > V-Ray Hair Sampler

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||out Network|| > V-Ray Render Elements node > V-Ray > Utility  Texture: Utility > V-Ray Hair Sampler
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The TexHairSapmler node contains the unique input and outputs listed below.

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distance_along_strand

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 – Provides information about the shaded part of the hair strand. For the base of the strand, the value is 0.0, and for the tip it is 1.0.

hair_color – Provides information about the diffuse color along the hair strand.

hair_incandescence

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 – Provides information about the incandescence color along the hair strand.

hair_transparency

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 – Provides information about the transparency along the hair strand.

random_by_strand – Provides a unique random floating point value for each strand in the hair system, which can be used with a ramp texture for example to blend between two colors.

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Parameters

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Strand Max Distance

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 – Allows the user to set the max strand length. Typically, this value should be equal to the longest strand of hair. 

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