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This page contains information about the V-Ray Lut.

 

Overview


V-Ray Lut is a V-Ray utility node that allows you to apply a look up table (a .cube file) to any texture for managing resulting colors.

 

UI Path


 

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||mat Network|| > V-Ray > Texture: File > V-Ray Lut

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||out Network|| > V-Ray Render Elements node > V-Ray > Texture: File > V-Ray Lut
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Node


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The V-Ray TexLut node provides inputs that correspond to the parameters in the section below.

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Parameters


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Base Map – A slot to load the map that you want the LUT to be applied to.

LUT File – Specifies the location of the look up table.

Convert to Log Space before applying LUT – Converts the Base map to a logarithmic color space before applying the look up table.

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