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The XGen Interactive Groom Splines Attributes can be used to fine tune the rendering of XGen splines (hair) with V-Ray. They allow you to control the hair tessellation during render times. To apply it select the descriptionShape node and go to Attributes > VRay menu in the Attribute Editor.

 

UI Path: ||Select descriptionShape|| > Attribute Editor Attributes menu > VRay > Hair Geometry

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Hair Geometry

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