Page History
This page gives some basic details about the Raw Refraction Filter Render Element and how it is used in compositing.
Overview
Section | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Parameters
Section | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Usage Notes
The Raw Refraction Filter Render Element is useful when a precise mask is needed for refractive objects. Unlike the Refraction Filter Render Element, there is no need to clip or readjust values when pure black or white is required for the composite.
Notes
Fancy Bullets | ||
---|---|---|
| ||
|