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The most common workflow for the Surface Luminance node attributes is to connect the node to a floating texture input slot of an V-Ray ExtraTex render element. This way you can control the Luminance mode showing in the ExtraTex channel.
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||mat Network|| > V-Ray> Texture: Procedural > V-Ray Surface Luminance
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||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Procedural > V-Ray Surface Luminance
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