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This page provides information about the Light Rig Simple in V-Ray for Grasshopper.

 

Overview


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This rig consists of a Directional light, Reflection environment and a background texture. Global Illumination is enabled and the color of the GI environment can be controlled. 

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Input Parameters


Gradient On (Boolean) – Enables the use of a screen-mapped gradient texture for background. When disabled a black background color is used. 

Reflection Environment On (Boolean) – Enables a default reflection environment texture. When disabled a black environment color is used. 

GI On (Boolean) – Enables Global Illumination (GI).

GI Environment Color (Color) – This slot provides connection to the GI Environment Color. 

Light On (Boolean)– Enables the Direct Light.

Light Color (Color) – Provides a slot to connect to Direct Light Color. 

Light Angle (Number) – Direct Light azimuth angle. The V-Ray Camera output angle is used to orient the light based on the camera position. 

Light Intensity (Number) – Provides a slot to control the Intensity of the Directional light. 

 

Output Parameters


Light Rig (Generic Data) – This rig should be connected to the V-Ray Renderer's Light Rig input slot.

 

Example


 

 

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Node Connection with Light Rig Simple. Click on the image to enlarge it.

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Light Rig Simple render result in VFB. Click on the image to enlarge it.