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This page provides information about the Stochastic Flakes material in V-Ray for Rhino.


Overview 

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The Stochastic Flakes material results from modifying the Generic material and cannot be found in the Creation menu of V-Ray Asset Editor. The Stochastic Flakes material does not need any additional layers. It is set by removing the V-Ray BRDF layer of the Generic material and adding the Stochastic Flakes material as a layer. Applying the Stochastic Flakes material as a layer provides flexibility in creating advanced materials. 

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UI Options

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The Generic material settings are organized in Basic and Advanced modes. You can switch the mode from the toggle button under the Preview Swatch or globally from the Configuration rollout of the Settings tab.

An Add Layer button is provided for some V-Ray materials, including Generic. You can select an additional layer that can add up to the appearance of the material. Note that the added layers can be removed and rearranged, as shown on the Materials page.

The context options of the Color Slot allow to Copy and Paste a color from one color slot to another, as well as to reset the color selection.

A Reset option is provided in the context menu of each Number Slider. You can reset the slider value to the default one.

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