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The new V-Ray Swarm is a web-based distributed rendering system. It’s a simple, yet powerful way to split your rendering across multiple computers.

 

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Each machine participating in the render job requires a V-Ray Render Node license. This includes the workstation initiating the rendering process.

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||V-Ray Asset Editor|| > Settings > Swarm rollout

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Enabled – Turns Swarm, V-Ray's web-based distributed rendering system, on or off.

Goal Slider – Sets the desired percentage of utilization of available resources. Computers added or removed to V-Ray Swarm are taken into account automatically.

V-Ray Swarm (  ) – Opens up the V-Ray Swarm web interface of the current Master Node machineCoordinator machine. Alternatively, it can be accessed by typing in the IP address of the current Master NodeCoordinator machine on the default port 24267. This allows you to see the swarm render node machines available for rendering jobs in your network. You can see which of the render node machines are connecting to the particular machine that is casting out the render to the Swarm by the IP address next to its status. This interface allows you also to configure the render node machines, tag them, or monitor their resource utilization while rendering.

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The Network Discovery settings control how a Master Coordinator Node is selected. By default, V-Ray Swarm's Network Discovery is set to use auto-discovery.

If the Auto-Discovery option is turned on, V-Ray automatically assigns the machine with the greatest network visibility as a Master Node Coordinator and uses it for render-job management. The Master Node Coordinator machine is automatically changed if a different computer reports that it can communicate with more nodes than the current Master NodeCoordinator.

Alternatively, the Network Discovery settings can be adjusted through the V-Ray Swarm web interface.

Master Swarm Node Coordinator IP – Manually sets a network machine to be the Master node Coordinator which is used for render-job management.

For more information on Network Discovery, see the Swarm Configuration page.

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Cap CPU Utilization

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Limits the utilization of the local machine CPU to a maximum of one thread. Enabling the option lets you continue using your computer without noticeable slowdown, while the other Swarm nodes are rendering the image.

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This setting is not available when the GPU is enabled.

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