The Shadows Render Element works as a reverse mask for shadows. It is a color image that can be used to lighten, darken or tint shadows. Shadows can be lightened in the composite by adding this render element, or darkened by subtracting this render pass from the final composite.
The Shadow render element is the product of multiplying the Raw Shadow Render Element with the Diffuse Filter Render Element in the composite.
UI Path: ||V-Ray|| > Render Elements > Shadow
(How to add a render element to a scene)
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Enable Deep Output – – Specifies whether to include this render element in deep images.
Color Mapping – Applies the color mapping options specified in theColor mapping rollout of the V-Ray tab in the Render Settings window to this render element.
Consider for AaAnti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
Vfb Color Corrections – Applies the post render color adjustments made from the VFB.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.