In this tutorial, we are going to show you how to create a nebula with Phoenix. Since a nebula is a giant cloud of dust and gas in space, we will simulate it as smoke and then we will add lights to give it the appearance of a nebula. After simulating with a single Simulator, we will duplicate it into five additional instances, to have six simulation grids in total.
For better rendering performance, we will render the scene using V-Ray GPU.
The simulation requires using Phoenix 4.41.00, and V-Ray 5 Update 1 for Maya 2018 at least. If you notice a major difference between the results shown here and the behavior of your setup, please send an email to support@chaosgroup.comreach us using the Support Form.
The Download button below provides you with an archive containing the start and end scenes.