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V-Ray Fresnel is a simple texture map that blends two colors or maps based on the viewing angle and an index of refraction. For example, you can connect the Fresnel texture to the reflection color of a V-Ray material in order to create fresnel reflection.

 

UI Paths: ||mat Network|| V-Ray> Texture: Procedural > V-Ray Fresnel

||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Procedural > V-Ray Fresnel

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