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The V-Ray UVWGenBercon node is a V-Ray implementation of a UV coordinates generator for Bercon texture maps.

Features such as driving the parameters (e.g. Distortion) of one Bercon Noise texture by using another's output will not work as expected unless this specific UV mapping VOP is connected as the "uvwgen" input.

 

UI path: ||mat Network|| > V-Ray > Texture: Mapping > V-Ray UV Bercon

 

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