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The brighter the area, the more highlight reflection the object exhibits in the render. Specular highlights will be are colored if the Reflection Color parameter of a material is colored.

 

UI path: ||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > V-Ray Coat (RE)

||mat Network|| > V-Ray > Render Channel > V-Ray Coat (RE)

Parameters

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The parameters for this render channel appear in the Parameters tab under the out Network and within the render channels node.

Name – The text added to the end of the rendered file, when saved as a separate file.

Color Mapping – Applies the color mapping options specified in the Color mapping tab of the V-Ray Renderer to this render element.

Consider For AA – When enabled, antialiasing will be is considered where possible.

Filtering – Applies the image filter to this channel. Image filter settings are in the AA sub-tab of the Sampler tab of the  V-Ray Renderer node.

Derive RAW Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

Denoise – Enables the render element's denoising, provided the Denoiser render element is added.

Deep Output – Specifies whether to include this render element in deep images.

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