Caustics is an effect that is produced when light rays are reflected or refracted by the materials within a scene, which can produce light patterns on objects in the scene. The Caustics Render Element displays these effects, generated with Caustics photon mapping. It is enabled from the Caustics rollout under the GI tab in the Render Settings window. This render element is useful for enhancing or toning down caustic effects in the composite.
UI Path: ||out Network||> V-Ray Render Elementsnode > V-Ray > Render Channel >V-Ray Color Channel (RE)> Type > Caustics
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The parameters for this render element appear in the V-Ray RenderChannelColor render channels node.
Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – When enabled, the Color Mapping options in the render settings will be are applied to the current render channel.
Consider For AA– When enabled, anti-aliasing will be is used where possible.
Denoise – Enables the render element's denoising, provided the Denoiser render the V-Ray Denoiser render element is present.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
VFB Color Corrections – Applies the post render color adjustments made from the VFB.
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The Reflective Caustics and Refractive Caustics options of the GI section in the Render Settings cause a similar effect to the final rendering, but these caustics do not show up in the Caustics Render Element.
This render element is not supported with V-Ray GPU rendering.