The Self Illumination Render Element isolates self-illuminated materials, including V-Ray Mesh Lights, objects with the V-Ray BRDFLight, and any objects with Self-Illumination enabled in their V-Ray material. This render element is useful for brightening or color-correcting self-illuminated materials in the final composite.
For example, the V-Ray Material has a parameter for self-illumination. If this parameter is set to a non-black color value, this render element will show shows the results of the self-illumination.
Denoise – Enables the render element's denoising, provided the Denoiser render the V-Ray Denoiser render element is present.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
VFB Color Corrections – Applies the post render color adjustments made from the VFB.
Column
width
5%
Column
width
45%
Image Modified
Common uses
...
Fancy Bullets
type
circle
This element contains only the light geometry itself, not the light emitted from it. Lighting information is contained in the Lighting Render Elements.