The Specular Render Element isolates the reflected light in the scene. This render element is an image that stores specular reflection (highlight) information calculated from the material's reflection value in the scene. Specular reflection is defined as the reflection of light from a surface in a single particular reflection, as opposed to a diffuse reflection which is reflected at many angles.
The brighter the area, the more highlight reflection the object exhibits in the render. Specular highlights will be are colored if the Reflection Color parameter of a material is colored.
UI Path: ||out Network||> V-Ray Render Elementsnode > V-Ray > Render Channel >V-Ray Color Channel (RE) > Type > Specular
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The parameters for this render element appear in the V-Ray RenderChannelColor render channels node.
Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – When enabled, the Color Mapping options in the render settings will be are applied to the current render channel.
Consider For AA– When enabled, anti-aliasing will be is used where possible.