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Build 5.

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20.

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21 

Official Release, update 1. 2

Date - SeptFeb. 172, 20212022

 

UI Button
colorblue
newWindowtrue
icondownload
titleDownload V-Ray for Revit
urlhttps://download.chaosgroup.com/?license_type=adv&platform=55&platform_version=186&product=47

 

 

Improvements

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General

  • Asset Editor updated to version 2.3.0.
  • V-Ray Vision updated to version 1.10.04
  • Chaos Cloud client updated to version 1.15.3
  • Chaos Cosmos Browser updated to version 2022.1.18
  • Added ability to render and override V-Ray replacements in linked files

  • Added a tool for scattering objects on the surface of a selected object
  • Added ability to establish a live-link connection to Chaos Vantage
  • Added support for the latest RPC API available in Revit 2022
  • Added support for the native Revit Undo/Redo commands

Cosmos

  • Added ability to edit or replace the materials of a Cosmos 3D model
  • Added a Materials category containing over 200 assets
  • Added ability to import materials from the Materials category
  • Added ability to enable tri-planar mapping on material import

 

V-Ray GPU

  • Light Cache is always calculated on the GPU when the CUDA or RTX engine is selected
  • Added support for the Lighting Analysis render element 
  • Kernel compilation times are reduced by up to 60%

 

VFB

  • Added ability to apply color corrections or layer presets to a batch of images
  • Added ability to apply color corrections to the Background layer
  • Added ability to apply color corrections to all render channels when the image is saved manually

 

Vision

  • Added ability to export videos in .webm format
  • Added standalone .exe export
  • Added Grass preset
  • Optimized loading and performance of scenes containing large number of objects
  • Rendering is stopped when there is no user interaction to decrease the GPU load
  • Added support for IES and spot lights
  • Added Ambient Light Mode within the built-in Settings panel
  • Added Ambient Light Intensity slider
  • Added Soft Shadows (available when the Shadows Quality is set to High)
  • Added support for Revit’s Solar Study
  • Temporal anti-aliasing is automatically disabled during animation playback to prevent ghosting artifacts
  • Added temporal screen space reflections
  • Added support for the Coat layer of the Generic V-Ray material
  • Added ability to hide the Vision toolbar
  • Added navigation via the arrow keyboard keys
  • Added camera up/down control via the PageUp/PageDown keyboard keys
  • Reorganized the Output panel options
  • Updated various tooltips and parameter labels
  • Added automatic resizing and a scrollbar to all parameter panels
  • Improved auto exposure behavior
  • Added automatic scene reloading when High-quality Cosmos Assets is enabled
  • Improved panorama image export
  • Improved error message when Vision fails to initialize
  • Set the default state of the Tonemapping Curve to Disabled

 

Asset Editor

  • Optimized deletion of large asset sets
  • Added thin-walled option to the Generic material Refraction parameters
  • Removed Hard (wax) and Hybrid Fog Scattering models 
  • Renamed Fog Scattering to Translucency 
  • Added SSS and Volumetric modes to the Generic material Translucency
  • Renamed Fog Multiplier to Depth/Scale which change based on the selected Translucency type  
  • Color Space (sRGB or Linear) for bitmaps loaded in any of the Generic material layer slots is set automatically
  • Improved connection with the material preview rendering process 
  • Added Thin Mode, Ignore Bump and Streaks Density options to the Dirt texture
  • Extended the Curvature texture with new parameters 

 

Appearance Manager

  • Renamed Objects tab to Families
  • Split Families tab into 3 sub-tabs
  • Removed By Origin filter from the families filter options
  • Added a filter to distinguish edited from non-edited Cosmos assets
  • Replaced bottom tab Scale/Rotation spinners with numeric fields
  • Moved the Pick Material button to the search bar 

 

UX/UI

  • Renamed Improved sky model to PRG Clear Sky
  • The V-Ray Vision icon has been updated
  • Improved the output of log messages on DR nodes adding
  • Disabled interactive actions with Proxy Scenes 
  • V-Ray is disabled on Undo actions executed immediately after acquiring a license

 

Bug Fixes

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General

  • Issue with linked project replacements disappearing on link reloading 
  • Issue with the auto-save path validation
  • InvalidOperationException when V-Ray fails to add DR Nodes due to bad connection
  • InvalidObjectExceptionProxy when linking an existing project into brand new one
  • V-Ray Core exception in case of a missing Generic material parameter 
  • Issue with rendering stop at 50% with custom resolution and Hybrid mode enabled
  • Issue with black rendering after VRayPlugins.json is migrated from old format
  • Error when exporting to Cloud with all render channels enabled
  • Issue with invalid version warning after a linked file has been updated and open in a fresh Revit session
  • Windows 11 issue where V-Ray fails to utilize more than 64 threads
  • Issue with bump maps appearing reversed when viewed in reflections

 

Settings 

  • Fixed the Proxy category label in the Paths & Sharing tab 

 

V-Ray Interactive

  • Issue with Artificial Light Overrides not being updated if Artificial Lights are reenabled
  • Issue with visibility of light sources when Cosmos lights are hidden 
  • 'An item with the same key has already been added' error
  • Null exception on Cosmos replacements import from an .xml file

 

Geometries

  • Issue with Fur applied to a Revit family remaining on rendering if the family is replaced with a V-Ray geometry

 

Cosmos

  • Issue with Cosmos light sources scale disrespecting the objects scale
  • Exception with Light Mix and Cosmos lighting fixtures
  • Issue with disappearing objects when Cosmos replacements are imported from .xml
  • Issue with Cosmos 3D models having a single material ID color
  • Issue with Interactive not restarting after missing assets download is complete

 

Appearance Manager

  • Issue with interactive updates on Cosmos-mapped Revit family deleting
  • Issue with Selection Type not updating when picking families in the list 
  • Issue with family replacements restoring in case of multiple selection

 

Asset Editor

  • Issue with Use Mtl Override setting of proxies not being applied

  • Issue with labels overlapping of UV Placement Source and UVW Placement
  • Issue with purging of materials assigned to the infinite plane in View-Specific mode
  • Issue with Use as Replacement option not working when a material is applied to the infinite plane
  • Issue with interactive updates on Can be Overridden setting disable
  • Scrolling issue on systems with custom UI scaling after selecting an asset from a long list
  • Issue with deleting Bump attribute leading to child textures instantiated in other material slots being also deleted
  • Issue with Reflection Glossiness of Metallic materials not working when the Reflection color is not white

 

V-Ray GPU

  • AccessViolationException after CUDA is out of memory 
  • Issue with GPU Light Cache leading to a memory leak 
  • Issue with Light Mix not working correctly with Camera Auto Exposure

 

VFB

  • Issue with black artifacts when lights are disabled in Light Mix
  • Issue with blocked render restart immediately after .vrscene export
  • Issue with rendering button not working on press

 

Vision

  • Issue with proxy meshes remaining on rendering after replacement is disabled
  • Issue with various replacements not being applied correctly

  • Issue with Flip Axis of Proxy Meshes not updating during live-link 
  • Issue with Auto Exposure not being applied when exporting standard or VR images

  • Issue with sunlight artifacts when the model is viewed from specific angles 
  • Issue with transparent (and refractive) materials and specific mesh normals

  • Issue with Cancel in the Save File browser window resetting the file type to .png

  • Issue with Camera movement while dragging UI sliders

  • Issue with ghosting artifacts appearing over transparent object when the camera is moved quickly
  • Issue with bump and normal maps appearing flipped

  • Issue with the entire model being flipped when zooming in an ortho camera
  • Issue with plugins containing non-latin character being incorrectly loaded
  • Issue with Proxy Scene objects being misplaced

  • Issue with tri-planar textures appearing darker 
  • Issue with supported files not being listed correctly in the Save File browser window 
  • Issue with choppy camera movement in fly navigation mode with low fly speeds

  • Issue with dark circles appearing on surfaces close and under the camera in specific situations
  • Issue with Cosmos assets being cut when away from regular scene objects 

 

API

  • Issue with API servers list in config.json not being cleared after Revit is closed 

 

UX/UI

  • Issue with GPU device names being cut in the GPU engine drop-down

 

 

Build 5.10.20

Official Release, update 1.2

Date - Sept. 17, 2021


Big fixes

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General

  • Argument exception in Worksharing when enabling V-Ray if users have worked with different versions

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Official Release, update 1.1

Date - August 26, 2021

 

Improvements

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General

  • Asset Editor updated to version 2.2.1
  • V-Ray Vision updated to version 1.00.08
  • Chaos Cloud client updated to version 1.13.2
  • Chaos Cosmos Browser updated to version 2021.08.23
  • Handled disabled state of Revit filters

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Official Release, update 1

Date - July 14, 2021


Improvements

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General

  • Batch Rendering in Chaos Cloud
  • Integrated Light Gen tool
  • Promote AutoGen Revit Prism material to Asset Editor
  • Implemented Public API based on gRPC
  • Asset Editor updated to version 2.2.0
  • License Server updated to version 5.5.4
  • Chaos Cosmos Browser updated to version 2021.07.14
  • Set scene_name for Cosmos asset Node plugins in vrscene export

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Official Release, hotfix 4

Date - May 25, 2021


Improvements

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General

  • Asset Editor updated to version 2.1.3
  • V-Ray Vision updated to version 1.00.06
  • Chaos Cloud Client updated to version 1.12.0
  • Chaos Cosmos Browser updated to version 2021.04.22
  • V-Ray Swarm updated to version 1.4.6

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Official Release, hotfix 3

Date - April 22, 2021

 

Improvements

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General

  • Support for Revit 2022 
  • Added Post-effects Update parameter to Settings Renderer tab 
  • Asset Editor updated to version 2.1.2
  • Chaos Cloud Client updated to version 1.11.0
  • Chaos Cosmos Browser updated to version 2021.04.12 
  • SevenZipSharp library replaced with System.IO.Compression.ZipFile 

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Official Release, hotfix 1

Date - March 29, 2021

 

Improvements

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General

  • Asset Editor updated to version 2.1.1
  • License Server updated to version 5.5.3
  • Chaos Cloud Client updated to version 1.10.0
  • Chaos Cosmos Browser updated to version 2021.03.22
  • Cleaned up environment variables set for V-Ray
  • Differentiate Revit LT vs. Revit from installed version
  • Configure download location for V-Ray Materials Library during installation
  • Set soft_shadows of IES lights to 2

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Official Release

Date - Feb. 23, 2021

 

Improvements

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General

  • Integrated Chaos Cosmos 3D content browser
  •  Asset Editor updated to version 2.1.0
  •  License Server updated to version 5.5.2
  •  Chaos Cloud Client updated to version 1.8.1
  •  V-Ray Swarm updated to version 1.4.5
  • Added new version notifications 
  • Redesigned V-Ray settings storage mechanism 
  • Improved Worksharing (multiple users can work in the Asset Editor)
  • Make Chaos Cloud client app installation mandatory and add check for version downgrade before triggering installation
  • Changed the default value of GPU Resize Textures parameter in VRayPlugins.json to 0

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Beta Release

Date - Dec. 3, 2020

 

Improvements

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General

  • Asset Editor updated to version 2.0.1
  • License Server updated to version 5.5.1
  • Chaos Cloud client app updated to version 1.7.8
  • Redesigned installer
  • Implemented V-Ray Vision real-time viewer
  • New V-Ray Frame Buffer (VFB2) with layer compositor
  • Integrated Light Mix channel
  • New toon workflow via global & per material Contour settings
  • New and improved Quality presets
  • Optimized transactions handling in Extensible Storage

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