Page History
Build 5.
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20.
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21
Official Release, update 1. 2
Date - SeptFeb. 172, 20212022
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Improvements
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General
- Asset Editor updated to version 2.3.0.
- V-Ray Vision updated to version 1.10.04
- Chaos Cloud client updated to version 1.15.3
- Chaos Cosmos Browser updated to version 2022.1.18
Added ability to render and override V-Ray replacements in linked files
- Added a tool for scattering objects on the surface of a selected object
- Added ability to establish a live-link connection to Chaos Vantage
- Added support for the latest RPC API available in Revit 2022
- Added support for the native Revit Undo/Redo commands
Cosmos
- Added ability to edit or replace the materials of a Cosmos 3D model
- Added a Materials category containing over 200 assets
- Added ability to import materials from the Materials category
- Added ability to enable tri-planar mapping on material import
V-Ray GPU
- Light Cache is always calculated on the GPU when the CUDA or RTX engine is selected
- Added support for the Lighting Analysis render element
- Kernel compilation times are reduced by up to 60%
VFB
- Added ability to apply color corrections or layer presets to a batch of images
- Added ability to apply color corrections to the Background layer
- Added ability to apply color corrections to all render channels when the image is saved manually
Vision
- Added ability to export videos in .webm format
- Added standalone .exe export
- Added Grass preset
- Optimized loading and performance of scenes containing large number of objects
- Rendering is stopped when there is no user interaction to decrease the GPU load
- Added support for IES and spot lights
- Added Ambient Light Mode within the built-in Settings panel
- Added Ambient Light Intensity slider
- Added Soft Shadows (available when the Shadows Quality is set to High)
- Added support for Revit’s Solar Study
- Temporal anti-aliasing is automatically disabled during animation playback to prevent ghosting artifacts
- Added temporal screen space reflections
- Added support for the Coat layer of the Generic V-Ray material
- Added ability to hide the Vision toolbar
- Added navigation via the arrow keyboard keys
- Added camera up/down control via the PageUp/PageDown keyboard keys
- Reorganized the Output panel options
- Updated various tooltips and parameter labels
- Added automatic resizing and a scrollbar to all parameter panels
- Improved auto exposure behavior
- Added automatic scene reloading when High-quality Cosmos Assets is enabled
- Improved panorama image export
- Improved error message when Vision fails to initialize
- Set the default state of the Tonemapping Curve to Disabled
Asset Editor
- Optimized deletion of large asset sets
- Added thin-walled option to the Generic material Refraction parameters
- Removed Hard (wax) and Hybrid Fog Scattering models
- Renamed Fog Scattering to Translucency
- Added SSS and Volumetric modes to the Generic material Translucency
- Renamed Fog Multiplier to Depth/Scale which change based on the selected Translucency type
- Color Space (sRGB or Linear) for bitmaps loaded in any of the Generic material layer slots is set automatically
- Improved connection with the material preview rendering process
- Added Thin Mode, Ignore Bump and Streaks Density options to the Dirt texture
- Extended the Curvature texture with new parameters
Appearance Manager
- Renamed Objects tab to Families
- Split Families tab into 3 sub-tabs
- Removed By Origin filter from the families filter options
- Added a filter to distinguish edited from non-edited Cosmos assets
- Replaced bottom tab Scale/Rotation spinners with numeric fields
- Moved the Pick Material button to the search bar
UX/UI
- Renamed Improved sky model to PRG Clear Sky
- The V-Ray Vision icon has been updated
- Improved the output of log messages on DR nodes adding
- Disabled interactive actions with Proxy Scenes
- V-Ray is disabled on Undo actions executed immediately after acquiring a license
Bug Fixes
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General
- Issue with linked project replacements disappearing on link reloading
- Issue with the auto-save path validation
- InvalidOperationException when V-Ray fails to add DR Nodes due to bad connection
- InvalidObjectExceptionProxy when linking an existing project into brand new one
- V-Ray Core exception in case of a missing Generic material parameter
- Issue with rendering stop at 50% with custom resolution and Hybrid mode enabled
- Issue with black rendering after VRayPlugins.json is migrated from old format
- Error when exporting to Cloud with all render channels enabled
- Issue with invalid version warning after a linked file has been updated and open in a fresh Revit session
- Windows 11 issue where V-Ray fails to utilize more than 64 threads
- Issue with bump maps appearing reversed when viewed in reflections
Settings
- Fixed the Proxy category label in the Paths & Sharing tab
V-Ray Interactive
- Issue with Artificial Light Overrides not being updated if Artificial Lights are reenabled
- Issue with visibility of light sources when Cosmos lights are hidden
- 'An item with the same key has already been added' error
- Null exception on Cosmos replacements import from an .xml file
Geometries
- Issue with Fur applied to a Revit family remaining on rendering if the family is replaced with a V-Ray geometry
Cosmos
- Issue with Cosmos light sources scale disrespecting the objects scale
- Exception with Light Mix and Cosmos lighting fixtures
- Issue with disappearing objects when Cosmos replacements are imported from .xml
- Issue with Cosmos 3D models having a single material ID color
- Issue with Interactive not restarting after missing assets download is complete
Appearance Manager
- Issue with interactive updates on Cosmos-mapped Revit family deleting
- Issue with Selection Type not updating when picking families in the list
- Issue with family replacements restoring in case of multiple selection
Asset Editor
Issue with Use Mtl Override setting of proxies not being applied
- Issue with labels overlapping of UV Placement Source and UVW Placement
- Issue with purging of materials assigned to the infinite plane in View-Specific mode
- Issue with Use as Replacement option not working when a material is applied to the infinite plane
- Issue with interactive updates on Can be Overridden setting disable
- Scrolling issue on systems with custom UI scaling after selecting an asset from a long list
- Issue with deleting Bump attribute leading to child textures instantiated in other material slots being also deleted
Issue with Reflection Glossiness of Metallic materials not working when the Reflection color is not white
V-Ray GPU
- AccessViolationException after CUDA is out of memory
- Issue with GPU Light Cache leading to a memory leak
- Issue with Light Mix not working correctly with Camera Auto Exposure
VFB
- Issue with black artifacts when lights are disabled in Light Mix
- Issue with blocked render restart immediately after .vrscene export
- Issue with rendering button not working on press
Vision
- Issue with proxy meshes remaining on rendering after replacement is disabled
Issue with various replacements not being applied correctly
- Issue with Flip Axis of Proxy Meshes not updating during live-link
Issue with Auto Exposure not being applied when exporting standard or VR images
- Issue with sunlight artifacts when the model is viewed from specific angles
Issue with transparent (and refractive) materials and specific mesh normals
Issue with Cancel in the Save File browser window resetting the file type to .png
Issue with Camera movement while dragging UI sliders
- Issue with ghosting artifacts appearing over transparent object when the camera is moved quickly
Issue with bump and normal maps appearing flipped
- Issue with the entire model being flipped when zooming in an ortho camera
- Issue with plugins containing non-latin character being incorrectly loaded
Issue with Proxy Scene objects being misplaced
- Issue with tri-planar textures appearing darker
- Issue with supported files not being listed correctly in the Save File browser window
Issue with choppy camera movement in fly navigation mode with low fly speeds
- Issue with dark circles appearing on surfaces close and under the camera in specific situations
- Issue with Cosmos assets being cut when away from regular scene objects
API
- Issue with API servers list in config.json not being cleared after Revit is closed
UX/UI
- Issue with GPU device names being cut in the GPU engine drop-down
Build 5.10.20
Official Release, update 1.2
Date - Sept. 17, 2021
Big fixes
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General
- Argument exception in Worksharing when enabling V-Ray if users have worked with different versions
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Official Release, update 1.1
Date - August 26, 2021
Improvements
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General
- Asset Editor updated to version 2.2.1
- V-Ray Vision updated to version 1.00.08
- Chaos Cloud client updated to version 1.13.2
- Chaos Cosmos Browser updated to version 2021.08.23
- Handled disabled state of Revit filters
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Official Release, update 1
Date - July 14, 2021
Improvements
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General
- Batch Rendering in Chaos Cloud
- Integrated Light Gen tool
- Promote AutoGen Revit Prism material to Asset Editor
- Implemented Public API based on gRPC
- Asset Editor updated to version 2.2.0
- License Server updated to version 5.5.4
- Chaos Cosmos Browser updated to version 2021.07.14
- Set scene_name for Cosmos asset Node plugins in vrscene export
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Official Release, hotfix 4
Date - May 25, 2021
Improvements
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General
- Asset Editor updated to version 2.1.3
- V-Ray Vision updated to version 1.00.06
- Chaos Cloud Client updated to version 1.12.0
- Chaos Cosmos Browser updated to version 2021.04.22
- V-Ray Swarm updated to version 1.4.6
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Official Release, hotfix 3
Date - April 22, 2021
Improvements
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General
- Support for Revit 2022
- Added Post-effects Update parameter to Settings Renderer tab
- Asset Editor updated to version 2.1.2
- Chaos Cloud Client updated to version 1.11.0
- Chaos Cosmos Browser updated to version 2021.04.12
- SevenZipSharp library replaced with System.IO.Compression.ZipFile
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Official Release, hotfix 1
Date - March 29, 2021
Improvements
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General
- Asset Editor updated to version 2.1.1
- License Server updated to version 5.5.3
- Chaos Cloud Client updated to version 1.10.0
- Chaos Cosmos Browser updated to version 2021.03.22
- Cleaned up environment variables set for V-Ray
- Differentiate Revit LT vs. Revit from installed version
- Configure download location for V-Ray Materials Library during installation
- Set soft_shadows of IES lights to 2
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Official Release
Date - Feb. 23, 2021
Improvements
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General
- Integrated Chaos Cosmos 3D content browser
- Asset Editor updated to version 2.1.0
- License Server updated to version 5.5.2
- Chaos Cloud Client updated to version 1.8.1
- V-Ray Swarm updated to version 1.4.5
- Added new version notifications
- Redesigned V-Ray settings storage mechanism
- Improved Worksharing (multiple users can work in the Asset Editor)
- Make Chaos Cloud client app installation mandatory and add check for version downgrade before triggering installation
- Changed the default value of GPU Resize Textures parameter in VRayPlugins.json to 0
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Beta Release
Date - Dec. 3, 2020
Improvements
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General
- Asset Editor updated to version 2.0.1
- License Server updated to version 5.5.1
- Chaos Cloud client app updated to version 1.7.8
- Redesigned installer
- Implemented V-Ray Vision real-time viewer
- New V-Ray Frame Buffer (VFB2) with layer compositor
- Integrated Light Mix channel
- New toon workflow via global & per material Contour settings
- New and improved Quality presets
- Optimized transactions handling in Extensible Storage
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