Page History
...
- Use the standard 3ds Max Material Editor to create V-Ray materials for the scene and assign them to objects.
- Use the VRMat Converter to save those materials to .vrmat file(s).
- Open a different scene, and use VRayVRmatMtl to load .vrmat file(s) into the current scene.
The converter can be launched from the 3ds Max menu option Tools > UI Path: ||Tools menu|| > V-Ray vrmat converter
(. If this tool doesn't appear on the Tools menu, see Notes below.
...
title | UI Path: ||Tools menu|| > V-Ray vrmat converter |
---|
)
.vrmat Converter
...
Section | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Anchor | ||||
---|---|---|---|---|
|
...