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V-Ray Scene (.vrscene) is a file format that allows for assets, such as geometry, materials, and lights, to be shared together between all platforms that run V-Ray. It also supports animation.

A Proxy Scene object is the result of importing a .vrscene file into your scene from the V-Ray "Import Proxy or VRScene" option. Once imported, its parameters are available in the Asset Editor's Geometry tab.

V-Ray Scene materials and geometry are non-editable and lights can only be toggled on and off.

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||V-Ray Asset Editor|| > Render with V-Ray (dropdown menu) > Export V-Ray Scene File

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||V-Ray Asset Editor|| > Geometries (right-click) > Proxy Scene

||V-Ray Asset Editor|| > Create Asset (left -click) > Geometries > Proxy SceneImage Removed

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||V-Ray Objects Toolbar|| > Export as .vrmesh or .vrscene (VRay Proxy)

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||V-Ray Objects Toolbar|| >Import a .vrmesh, .abc or .vrscene file

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||V-Ray|| V-Ray Objects > Export Proxy

||V-Ray|| > V-Ray Objects > Import Proxy or V-ray SceneVRScene

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The easiest way to import a V-Ray scene, is to click on the Import Proxy or V-Ray Scene button and to choose a .vrscene file from your computer.

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V-Ray Next for Rhino allows you to import .vrscene files that are exported with any other V-Ray product.

Cameras and render settings are not imported from .vrscene files even if they are present in the files themselves.

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Exporting a V-Ray Scene

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