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V-Ray Sphere Light node component creates a sphere light source. It can be connected to the V-Ray Render which automatically adds it to the rendered scene. If a list of input Positions is connected to this component multiple lights are generated. Multiple Radius values can also be used.

The Number of Instances tag at the bottom of the node component indicates how many times the object is currently being instanced.

The number of input positions will determine the lights count. The number of Radius values will not affect the lights count.

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Add Light (Generic Data) – Light output that can be connected to a V-Ray Render node component.

 

Example

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Sphere Light node connection component connection. Note the toggled off Simple Light Rig plugged used as an override. If there is no Light Rig input in the V-Ray Render component it will always internally create one.

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