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  • 0.8.0 (bundled in Maya 2022)
  • 0.9.0
  • 0.10.0 (bundled in Maya 2022.1)
  • 0.11.0 (bundled in Maya 2022.2)
  • 0.12.0
  • 0.13.0
  • 0.15.0 (bundled in Maya 2022.3)
  • 0.16.0 (bundled in Maya 2023)
  • 0.17.0
  • 0.18.0 (bundled in Maya 2023.1)
  • 0.19.0 (bundled in Maya 2023.2)
UI Text Box
typenote

Maya USD versions 0.17.0 and newer are supported on Maya 2022 and newer. Running these USD versions on earlier versions of Maya, prints out a warning.

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  • Static meshes
  • Animated transforming meshes
  • Animated deforming meshes
  • Motion blur for animated meshes
  • Particles
  • Hair
  • VDB volumes referenced in USD files
  • UsdPreviewSurface material
  • V-Ray materials encoded in USD files
  • V-Ray textures encoded in USD files
  • V-Ray lights encoded in USD files.
  • USD light types encoded in USD files (including Maya's Spot, Direct, Point lights).
  • V-Ray Displacement and Subdivision encoded in USD files
  • Local rendering of USD edits that are not saved to USD file on disc
  • Bifrost USD graphs
  • Animation of shader parameters
  • Maya nParticles and nParticle animations

  • USD Skel
  • Dynamic USD plugins (e.g. Golaem for USD)
  • VDB shaders

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UI Text Box
typenote

Rendering a scene with USD edits that are not saved to a USD file on disc will likely produce an unexpected result when using Distributed Rendering, or submitting to the Chaos Cloud, or exporting to .vrscene from Maya.

Make sure your USD edits are always saved when using these features. USD edits will generally render correctly only when rendering locally.

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