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Parameters
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Output
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Time
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Start Frame – Specifies the beginning of the texture animation. The frame number specified here will be played at the first frame of the scene animation.
Playback Rate – Controls the animation speed of the texture as fraction of the actual animation speed. A value of 1 means that the texture animation will run at regular speed. A value of 2 means that the texture animation will run twice as fast as the scene animation.
End Condition – Allows you to control what happens when the last frame of the animated texture is reached. The available options are:
Loop – The animation will start again from the frame specified in the Start Frame option;
Ping-pong – The animation will be played backwards until it reaches the frame specified in the Start Frame option and then play forward again;
Hold – The animation will stop at the last frame and it will be displayed until the end of the scene animation.
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Mapping
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UV Noise
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