Use Base Texture – Enabling the checkbox enables the use of maps.
Base Texture – Specifies a color to use when the Use Base Texture is enabled. This color can be used to blend with a specified texture for more artistic results.
Texture – Specifies a texture to use when the Use Base Texture is enabled.
Mix Strength – Specifies the blend amount of the base texture.
Tint On – When enabled, the color in the Base Color parameter is multiplied by the Tint Color parameterparameter.
Tint Color – Specifies the color for the tint.
Strength – A multiplier that controls how strong the effect of the Tint Color parameter is.
Processing
Multiplier – A multiplier for the overall VRaySoftBox texture. It acts similar to changing the multiplier of the V-Ray light that uses this texture instead.
Gamma – A gamma correction that is going to be applied to the texture.
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Spots On – Enables or disables the hot/dark spot.
Multiplier – Controls the strength of the hot/dark spot effect.
Spots Mode – Specifies the effect - a hot or dark spot:
Hot Spot (Add) – Adds more of the Base Color in the center area of the VRaySoftBox. The amount added corresponds to the Multiplier value. Dark Spot (Subtract) – Subtracts some of the Base Color in the center area of the VRaySoftBox map. The amount subtracted corresponds to the Multiplier value.
Tint On – When enabled, modifies the color of the spot.
Tint Color – Specifies with what color the spot is modified.
Strength – A multiplier that controls how strong the effect of the Tint Color parameter parameter is.
The Gradients options allow for blending gradient textures on top of the VRaySoftbox texture. A gradient vignetting can be added in the U and V direction, and also radially.
Flip – When enabled, the direction of the Vignette is flipped.
Gradient – Use double click on the gradient swatch to add new color mark to it or refine the current mark. A set of self-explanatory options is available from the context menu.
Frame
The Frame options multiply the VRaySoftbox texture with a square shape gradient defined with the gradient swatch.
Flip – When enabled, the direction of the Frame is flipped.
Gradient – Use double click on the gradient swatch to add new color mark to it or refine the current mark. A set of self-explanatory options is available from the context menu.
Frame Tint On – When enabled, modifies the color of the gradient.
Frame Tint Color – Specifies the tint color.
Frame Tint Strength – A multiplier that controls how strong the effect of the Tint Color parameter is.
Frame Noise Amount – Controls how strong the Noise effect on the gradients is.
Frame Noise Size – Changes the scale of the noise function.
Frame Noise Phase – Controls the speed of the noise procedural animation.
Fractal Noise – Enables fractal noise.
Fractal Levels – Sets the levels for the fractal function.