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FilterBox
- All samples within a box with sides2*size
are taken with equal weight.FilterArea
- All samples within a circle with radiussize
are taken with equal weight.FilterTriangle
- Sample weight falls off as a triangular function of off-center distance.FilterGaussian
- The classical blur filter.FilterSinc
- Less blurry low-pass filter. See Wikipedia.FilterLanczos
(currently default in V-Ray for 3dsMax and Maya) - See Wikipedia.FilterCatmullRom
- A cubic edge-enhancing filter.FilterCookVariable
FilterMitNet
- Mitchell-Netravali cubic filter with subjectively optimized compromise of blurring and detail in the additionalblur
andringing
parameters which correspond to B and C from the original paper.
To apply a filter, just create an instance of one of those plugins. You can use only one at a time.
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See 3dsMax docs or or Maya docs for more info on filters. |
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